![]() ![]() A lot of developers first build Mac apps then make a version for Windows platform, so there is not a big learning curve when you shift from MAC to Windows, as Windows is widely available and you can install it on cheap machines, unlike MAC. Cocoa provides APIs, libraries, and runtimes that help you create fast, exciting apps that automatically inherit the beautiful look and feel of OS X, as well as standard behaviors users expect. Cocoa is the application environment that unlocks the full power of OS X. The MacBook Air aside, I would say all Mac displays are beautiful for coding. When I'm programming, one of the things I value most is the display – I've been on a 2017 5K iMac since the summer and it's just luxurious to have such a fine resolution and so much visible space with my dev environments customized to my preferences. It can build universal binary files to run on PowerPC and Intel-based computers, and developers can create apps for 32-bit and 64-bit architectures. It supports coding for Swift, Objective-C, Python, and a whole lot more. First announced by Apple in 2014, Swift is a relatively new. Xcode is the macOS, iOS, tvOS, and watchOS developer's handiest tool. If youre interested in Apple products and mobile app development, Swift is a good place to start. ![]() ![]() The simplicity of the app creates problems as it is lacking some refinement. 2.0 has been promised as any day now for over 9 months. The icons have to be some of the ugliest I have ever seen on a mac app.
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